home *** CD-ROM | disk | FTP | other *** search
/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / DefineSprite_3272_c_arena / frame_26 / DoAction.as
Encoding:
Text File  |  2011-09-19  |  6.7 KB  |  169 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 1165 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = 83 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") == 798)
  9.    {
  10.       set("\x01",eval("\x01") - 512);
  11.       ┬º┬ºpush(true);
  12.    }
  13.    else
  14.    {
  15.       if(eval("\x01") == 695)
  16.       {
  17.          set("\x01",eval("\x01") - 496);
  18.          break;
  19.       }
  20.       if(eval("\x01") == 286)
  21.       {
  22.          set("\x01",eval("\x01") + 409);
  23.          if(function ┬º\x01\x02┬º()
  24.          {
  25.             return 1165 % 511 * 5;
  26.          })
  27.          {
  28.             set("\x01",eval("\x01") - 496);
  29.          }
  30.       }
  31.       else if(eval("\x01") == 50)
  32.       {
  33.          set("\x01",eval("\x01") + 817);
  34.          ┬º┬ºpush("\x0f");
  35.       }
  36.       else if(eval("\x01") == 863)
  37.       {
  38.          set("\x01",eval("\x01") - 813);
  39.          var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  40.          {
  41.             return 1165 % 511 * 5;
  42.          };
  43.       }
  44.       else if(eval("\x01") == 213)
  45.       {
  46.          set("\x01",eval("\x01") + 743);
  47.          if(function ┬º\x01\x02┬º()
  48.          {
  49.             return 1165 % 511 * 5;
  50.          })
  51.          {
  52.             set("\x01",eval("\x01") - 61);
  53.          }
  54.       }
  55.       else if(eval("\x01") == 199)
  56.       {
  57.          set("\x01",eval("\x01") + 474);
  58.       }
  59.       else if(eval("\x01") == 673)
  60.       {
  61.          set("\x01",eval("\x01") + 190);
  62.          ┬º┬ºpush("\x0f");
  63.          ┬º┬ºpush(1);
  64.       }
  65.       else if(eval("\x01") == 55)
  66.       {
  67.          set("\x01",eval("\x01") + 158);
  68.          ┬º┬ºpush(!function ┬º\x01\x02┬º()
  69.          {
  70.             return 1165 % 511 * 5;
  71.          });
  72.       }
  73.       else if(eval("\x01") == 257)
  74.       {
  75.          set("\x01",eval("\x01") + 416);
  76.       }
  77.       else if(eval("\x01") == 867)
  78.       {
  79.          set("\x01",eval("\x01") - 812);
  80.          ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  81.          {
  82.             return 1165 % 511 * 5;
  83.          }));
  84.       }
  85.       else
  86.       {
  87.          if(eval("\x01") != 956)
  88.          {
  89.             if(eval("\x01") == 895)
  90.             {
  91.                set("\x01",eval("\x01") - 711);
  92.                switch(_root.plotVars.ARENA)
  93.                {
  94.                   case 1:
  95.                      BATTLE([["GreenMantid","fumerat","fumerat",null],["Green Mantid","Fumerat","Fumerat",null],[10,10,10,0],"TRIO"],"battle",true);
  96.                      break;
  97.                   case 2:
  98.                      BATTLE([["Wasp","BladeBee","PoisonBee","BladeBee"],["Wasp","Blade Bee","PoisonBee","Blade Bee"],[10,10,10,10],"DEFAULT"],"battle",true);
  99.                      break;
  100.                   case 3:
  101.                      BATTLE([["Griil","Griil","Balloon","Balloon"],["Gryyl","Gryyl","Balloon","Balloon"],[10,10,10,10],"DEFAULT"],"battle",true);
  102.                      break;
  103.                   case 4:
  104.                      BATTLE([["chrysophage","phage","chrysophage","phage"],["Chrysophage","Phage","Chrysophage","Phage"],[10,10,10,10],"DEFAULT"],"battle",true);
  105.                      break;
  106.                   case 5:
  107.                      BATTLE([["Zombie","Pestilent","Skeleton","DrownedCorpse"],["Zombie","Pestilent","Skeleton","Drowned Corpse"],[10,10,10,10],"DEFAULT"],"battle",true);
  108.                      break;
  109.                   case 6:
  110.                      BATTLE([["CorpseDrinker","BloodClot","CorpseDrinker","Ooze"],["Corpse Drinker","Blood Clot","Corpse Drinker","Ooze"],[10,10,10,10],"DEFAULT"],"battle",true);
  111.                      break;
  112.                   case 7:
  113.                      BATTLE([["Hobgoblin","Fungoblin","Poshgoblin","PoorGoblin"],["Hobgoblin","Fungoblin","Poshgoblin","Poor Goblin"],[10,10,10,10],"DEFAULT"],"battle",true);
  114.                      break;
  115.                   case 8:
  116.                      BATTLE([["Drillhound","Drillhound","Drillhound","Drillhound"],["Drillion","Drillion","Drillion","Drillion"],[10,10,10,10],"DEFAULT"],"battle",true);
  117.                      break;
  118.                   case 9:
  119.                      BATTLE([["Spectre","Spectre","chrysophage","phage"],["Spectre","Spectre","Chrysophage","Phage"],[10,10,10,10],"DEFAULT"],"battle",true);
  120.                      break;
  121.                   case 10:
  122.                      BATTLE([["bandit2","Adventuress",null,null],["Bandit","Adventurer",null,null],[13,12,null,null],"DEFAULT"],"battle",true);
  123.                      break;
  124.                   case 11:
  125.                      BATTLE([["Miasmurine","Miasmurine","Miasmurine","Miasmurine"],["Miasmurine","Miasmurine","Miasmurine","Miasmurine"],[10,10,10,10],"DEFAULT"],"battle",true);
  126.                      break;
  127.                   case 12:
  128.                      BATTLE([["Balloon","Balloon","Balloon","Balloon"],["Balloon","Balloon","Balloon","Balloon"],[10,10,10,10],"DEFAULT"],"battle",true);
  129.                      break;
  130.                   case 13:
  131.                      BATTLE([["Trilobite","Coelacanth","Trilobite","Coelacanth"],["Trilobite","Coelacanth","Trilobite","Coelacanth"],[10,10,10,10],"DEFAULT"],"battle",true);
  132.                      break;
  133.                   case 14:
  134.                      BATTLE([["Skeleton","Ooze","Chrysophage","Zombie"],["Skeleton","Ooze","Chrysophage","Zombie"],[10,10,10,10],"DEFAULT"],"battle",true);
  135.                      break;
  136.                   case 15:
  137.                      BATTLE([["ZombieLocksmith",null,null,null],["Locksmith",null,null,null],[20,10,10,10],"SOLO"],"battle",true);
  138.                      break;
  139.                   case 16:
  140.                      BATTLE([["Zombie Monster","Abomination",null,null],["Zombie Monster","Abomination",null,null],[10,10,10,10],"DUO"],"battle",true);
  141.                      break;
  142.                   case 17:
  143.                      BATTLE([["Abomination","Phantom","Abomination","Phantom"],["Abomination","Phantom","Abomination","Phantom"],[10,10,10,10],"DEFAULT"],"battle",true);
  144.                      break;
  145.                   case 18:
  146.                      BATTLE([["Zombie_Warrior"],["Zombie Warrior"],[20,10,10,10],"SOLO"],"battle",true);
  147.                      break;
  148.                   case 19:
  149.                      BATTLE([["Zombie Monster","Zombie Monster","Zombie Monster",null],["Zombie Monster","Zombie Monster","Zombie Monster",null],[10,10,10,10],"TRIO"],"battle",true);
  150.                      break;
  151.                   case 20:
  152.                      BATTLE([["bartholio","vennie","aalia","bernard"],["Bartholio","Vennie","Aalia","Bernard"],[18,18,17,23],"DEFAULT"],"SavioursBattle",true);
  153.                }
  154.                _root.plotVars.ARENA = _root.plotVars.ARENA + 1;
  155.                _root.CUTSCENE = true;
  156.                END();
  157.                break;
  158.             }
  159.             if(eval("\x01") == 184)
  160.             {
  161.                set("\x01",eval("\x01") - 184);
  162.             }
  163.             break;
  164.          }
  165.          set("\x01",eval("\x01") - 61);
  166.       }
  167.    }
  168. }
  169.